Background of the study computer addiction

Methods The aim of this descriptive correlation study was to determine the effects of computer games addiction on physical and mental health of male and female students of guidance schools in Isfahan city.

Insights for Addiction The Web sites of national health institutes, addiction treatment centers, support groups, mental health organizations and online health sites offer excellent information on addiction. This could interfere with "real life socializing" by reducing face-to-face relationships.

These students were divided into two groups of students Considering the increasing rate of addiction to computer games among Iranian adolescents and youth, the present study was conducted to investigate the effects of addiction to computer games on physical and mental health including physical health, anxiety, and depression and impaired social functioning.

Press reports have furthermore noted that some Finnish Defence Forces conscripts were not mature enough to meet the demands of military life, and were required to interrupt or postpone Background of the study computer addiction service for a year. Origin of the term and history[ edit ] Observations about the addictiveness of computers and more specifically computer games date back at least to the mid s.

With that explosive growth of individuals making use of PCs and the Internet, the question started to arise whether or not misuse or excessive use of these new technologies could be possible as well.

Results The study population included students including girls Ice Dancers Oksana Domnina and Maxim Shabalin Addiction The activities, chemicals and processes that can prove physically or psychologically addictive are vast. Many psychologists and mental health professionals have paid attention to the effects of these games.

She states that computer addiction has significant effects socially such as low self-esteem, psychologically and occupationally which led many subjects to academic failure.

This questionnaire was used to assess health signs including physical complain, sleep disorder, disorder of social functioning and depression. From each district, one boy and one girl guidance school was chosen randomly. Addiction to computer games, Physical and mental health, Students of guidance school Introduction Computer games are the most popular entertainments in modern societies and they target a variety of people in different ages.

Improvement of quality and variety of games increasingly spread it in the society especially adolescences. Forbes termed this overuse "Web fixations", and stated that they were responsible for 12 such interruptions or deferrals over the 5 years from — The GHQ 28 inventory is created by Goldberg for diagnosing psychological disorders in various centers and environments.

Computers do not turn gregarious, extroverted people into recluses; instead they offer introverts a source of inspiration, excitement and intellectual stimulation. The term became more widespread with the explosive growth of the Internet, as well the availability of the personal computer.

Answering positively to five out of the eight questions may be indicative of an online addiction. To do this research, at first 3 districts were selected randomly among five districts of Isfahan Board of Education.

This questionnaire is the most known instrument for screening in psychiatry, and has a significant effect on developing researches. Therefore, questions emphasize on the situation here and now.

This directory from Web of Addictions is a great place for browsing these types of sites. This questionnaire was based on Lickert scale and scored from 1 to 5. Dependency on computers, she argues, is better understood as a challenging and exiting pastime that can also lead to a professional career in the field.

The sample size includes students selected by multiple steps stratified sampling method. One reported source of the lack of needed social skills is overuse of computer games or the Internet. This article has been cited by other articles in PMC.

It was hypothesized that, like any technology aimed specifically at human consumption and use, that abuse could have severe consequences for the individual in the short term and for the society in the long term. Data suggest that participants use social media to fulfill their social needs, but are typically dissatisfied.

The study population includes all students in the second year of public guidance schools in Isfahan city in the educational year of The questions are about the psychological condition in past month, including signs such as thought, abnormal emotions and dimensions of behavior that are observable.

The questionnaires distributed among sample. Data were collected using General Health Questionnaire GHQ scale and a questionnaire on addiction to computer games.mi-centre.comound of the study.

It is known that we are living in technological era. The computers became irreplaceable tool in everyday life of almost each person.

Computer addiction can be described as the excessive or compulsive use of the computer which persists despite serious negative consequences for personal, social, or occupational function.

Another clear conceptualization is made by Block, who stated that "Conceptually, the diagnosis is a compulsive-impulsive spectrum disorder that involves online and/or offline computer usage and consists of at.

BACKGROUND OF THE STUDY The researchers conducted this study because they are also part and exposed in such addiction and misuse. The researchers are also curious and interested to know if this study can help them avoid this so-called addiction or if already involved in this addiction- help them find ways to get out of this addiction and gain.

Computer addiction

Computer addiction is a mental illness which causes the excessive use of computers to the extent that it interferes with daily life. Excessive use may explain problems in social interaction, mood, personality, work ethic, relationships, thought processes, or sleep deprivation. The Effects of Computer Addiction to the Academic Performances of Mapua Institute of Technology First Year Students Philline Kate Vera C.

Palaña Juan Paolo D. Rabacio Marjorie Maralit Nidia P.D.C. Andrade Mapua Institute of Technology Computer Addiction Abstract This paper describes the effects of /5(88).

Aug 26,  · Considering the increasing rate of addiction to computer games among Iranian adolescents and youth, the present study was conducted to investigate the effects of addiction to computer games on physical and mental health including physical health, anxiety, and depression and impaired social functioning.

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Background of the study computer addiction
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